asset-gen
An AI agent skill from htdt/godogen, scored 53 out of 100 by code.
Code score by group
It loses the most points in Procedure (15), the group that checks whether the steps are numbered, read the context first and say what to do when something fails.
What the author says it does
Generate game assets, locally and free by default with godogen_assets: images and transparent PNGs (Qwen-Image), textured GLB models (TRELLIS.2), rigged humanoids with generated moves and lip-synced speech, sound effects and voice lines. Paid APIs cover what the local tools can't make — Gemini / xAI Grok images, animated sprites from video, Tripo 3D, Gemini TTS voice acting, Lyria music. Use whenever a game needs generated art or audio.
This is the description in the skill's own SKILL.md, written by its author, not by SkillCheatSheet.
- Repository
- htdt/godogen
- Folder
- asset-gen
- License
- MIT
- GitHub stars
- 7,328
- SKILL.md lines
- 73
- Other files
- 9
Add asset-gen to your agent
npx skills add htdt/godogen --skill asset-gen
The command uses the open skills CLI. A skill is instructions and scripts your agent will follow, so read it first: open the folder on GitHub at the commit that was scored.
Scores come from a snapshot of 300 public GitHub repositories taken on 12 November 2026. Every score is the result of fixed checks run by code; no AI is involved. How scoring works.