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scope-check

An AI agent skill from Donchitos/Claude-Code-Game-Studios, scored 66 out of 100 by code.

66/ 100C

Code score by group

  • Spec20/20
  • Description10/20
  • Procedure10/15
  • Done criteria4/15
  • Resources10/10
  • Scripts2/8
  • Safety7/7
  • Upkeep3/5

It loses the most points in Done criteria (11), the group that checks whether there is a checklist and a step that verifies the work.

What the author says it does

Scope creep check — current scope versus the original plan. Flags additions, quantifies bloat, recommends cuts. 'Any scope creep?' Finishing a game from its brief is /cut's.

This is the description in the skill's own SKILL.md, written by its author, not by SkillCheatSheet.

Repository
Donchitos/Claude-Code-Game-Studios
Folder
.claude/skills/scope-check
License
MIT
GitHub stars
38,623
SKILL.md lines
166
Other files
0

Add scope-check to your agent

npx skills add Donchitos/Claude-Code-Game-Studios --skill scope-check

The command uses the open skills CLI. A skill is instructions and scripts your agent will follow, so read it first: open the folder on GitHub at the commit that was scored.

More skills from Donchitos/Claude-Code-Game-Studios

  1. story-done

    Closes a finished story: verifies each acceptance criterion, checks for design or ADR deviations and updates its status. Use when the user says a story is done, finished or ready…

    78B
  2. code-review

    Architectural review of written code: coding standards, SOLID, testability, performance.

    75B
  3. design-review

    Reviews one design document for completeness, internal consistency, implementability, and design standards. Before handing to programmers.

    75B
  4. story-readiness

    Checks whether a story is ready to implement: clear acceptance criteria, no open questions, valid ADR and dependencies. Use when the user asks if a story, or the sprint's stories,…

    72B
  5. team-release

    Orchestrate the release team — release-manager, qa-lead, devops-engineer, producer — to execute a release from candidate to deployment.

    72B
  6. ux-review

    Validate a UX spec, HUD design or pattern library — accessibility, GDD alignment, readiness. APPROVED / NOT ASSESSED / NEEDS REVISION / MAJOR REVISION NEEDED.

    72B
  7. setup-engine

    Sets up and pins the engine version: web for a new project unless Godot, Unity or Unreal is named. Use to choose or upgrade it.

    71B
  8. vertical-slice

    Pre-production validation — end-to-end build to confirm the full loop is achievable before committing to Production. After GDDs, architecture, UX specs.

    70B

All skills in Donchitos/Claude-Code-Game-Studios

Scores come from a snapshot of 300 public GitHub repositories taken on 12 November 2026. Every score is the result of fixed checks run by code; no AI is involved. How scoring works.