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roblox-networking

An AI agent skill from gamedev-skills/awesome-gamedev-agent-skills, scored 66 out of 100 by code.

66/ 100C

Code score by group

  • Spec20/20
  • Description11/20
  • Procedure10/15
  • Done criteria4/15
  • Resources9/10
  • Scripts2/8
  • Safety7/7
  • Upkeep3/5

It loses the most points in Done criteria (11), the group that checks whether there is a checklist and a step that verifies the work.

What the author says it does

Roblox client-server networking and anti-exploit: RemoteEvent and RemoteFunction contracts, server authority, rate limits, hit validation and replication. Use when a remote trusts the client, exploiters spam remotes or gain items, or hits register wrongly. Not for Luau basics (`roblox-luau`), saving (`roblox-datastores`) or force and raycast APIs (`roblox-physics`).

This is the description in the skill's own SKILL.md, written by its author, not by SkillCheatSheet.

Repository
gamedev-skills/awesome-gamedev-agent-skills
Folder
skills/other-engines/roblox-networking
License
Apache-2.0
GitHub stars
8,469
SKILL.md lines
239
Other files
2

Add roblox-networking to your agent

npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill roblox-networking

The command uses the open skills CLI. A skill is instructions and scripts your agent will follow, so read it first: open the folder on GitHub at the commit that was scored.

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All skills in gamedev-skills/awesome-gamedev-agent-skills

Scores come from a snapshot of 300 public GitHub repositories taken on 12 November 2026. Every score is the result of fixed checks run by code; no AI is involved. How scoring works.