godot-2d-movement
An AI agent skill from gamedev-skills/awesome-gamedev-agent-skills, scored 71 out of 100 by code.
Code score by group
It loses the most points in Done criteria (11), the group that checks whether there is a checklist and a step that verifies the work.
What the author says it does
Godot 4.7 CharacterBody2D movement in GDScript: platformer run and jump, top-down 8-direction motion, slopes and one-way platforms, with a headless landing test. Use when a 2D controller will not move, falls through the floor or is_on_floor() is always false. Not for coyote time and jump feel (`platformer`), RigidBody2D, raycasts or 3D (`godot-physics`) or tile levels (`godot-tilemap`).
This is the description in the skill's own SKILL.md, written by its author, not by SkillCheatSheet.
- Folder
- skills/godot/godot-2d-movement
- License
- Apache-2.0
- GitHub stars
- 8,469
- SKILL.md lines
- 151
- Other files
- 2
Add godot-2d-movement to your agent
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-2d-movement
The command uses the open skills CLI. A skill is instructions and scripts your agent will follow, so read it first: open the folder on GitHub at the commit that was scored.
Labelled for
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Scores come from a snapshot of 300 public GitHub repositories taken on 12 November 2026. Every score is the result of fixed checks run by code; no AI is involved. How scoring works.