game-jam
An AI agent skill from gamedev-skills/awesome-gamedev-agent-skills, scored 78 out of 100 by code.
Code score by group
It loses the most points in Done criteria (11), the group that checks whether there is a checklist and a step that verifies the work.
What the author says it does
Plans and ships a game jam entry against a fixed deadline: reads the jam rules, scopes to the clock, keeps a cut list and checks the build before submitting. Use for Ludum Dare, GMTK, Global Game Jam or any itch.io jam, a 48-hour game, or "we're behind, what do we cut". Not for untimed experiments (`prototype-fast`) or upload commands (`itch-publish`).
This is the description in the skill's own SKILL.md, written by its author, not by SkillCheatSheet.
- Folder
- skills/workflows/game-jam
- License
- Apache-2.0
- GitHub stars
- 8,469
- SKILL.md lines
- 175
- Other files
- 0
Add game-jam to your agent
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill game-jam
The command uses the open skills CLI. A skill is instructions and scripts your agent will follow, so read it first: open the folder on GitHub at the commit that was scored.
Labelled for
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Scores come from a snapshot of 300 public GitHub repositories taken on 12 November 2026. Every score is the result of fixed checks run by code; no AI is involved. How scoring works.