fal-assets
An AI agent skill from rehan-remade/universal-modder, scored 60 out of 100 by code.
Code score by group
It loses the most points in Procedure (15), the group that checks whether the steps are numbered, read the context first and say what to do when something fails.
What the author says it does
Generate game assets with fal (fal.ai) through the fal MCP server, the `um fal` CLI (REST) or `fal api`. Covers sprites and icons with transparent backgrounds, consistent variants and animation frames, pixel art, seamless textures, PBR material maps, image-to-3D models, remeshing, auto-rigging, sound effects, music, voice lines, and trailer or cutscene video. Use whenever a mod needs new art, audio or 3D models, or the user mentions fal, generating sprites, textures, models, SFX or music for a game.
This is the description in the skill's own SKILL.md, written by its author, not by SkillCheatSheet.
- Repository
- rehan-remade/universal-modder
- Folder
- skills/fal-assets
- License
- MIT
- GitHub stars
- 9,634
- SKILL.md lines
- 136
- Other files
- 0
Add fal-assets to your agent
npx skills add rehan-remade/universal-modder --skill fal-assets
The command uses the open skills CLI. A skill is instructions and scripts your agent will follow, so read it first: open the folder on GitHub at the commit that was scored.
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All skills in rehan-remade/universal-modder
Scores come from a snapshot of 300 public GitHub repositories taken on 12 November 2026. Every score is the result of fixed checks run by code; no AI is involved. How scoring works.