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mashup-mods

An AI agent skill from rehan-remade/universal-modder, scored 74 out of 100 by code.

74/ 100B

Code score by group

  • Spec20/20
  • Description17/20
  • Procedure10/15
  • Done criteria4/15
  • Resources8/10
  • Scripts5/8
  • Safety7/7
  • Upkeep3/5

It loses the most points in Done criteria (11), the group that checks whether there is a checklist and a step that verifies the work.

What the author says it does

Build cross-game mashups and total conversions, the "Minecraft inside Elden Ring" or "skateboarding in MW2" kind. Covers passthrough mods (two games running at once and exchanging state, rendering and collision), porting one game's content or mechanics into another, embedding a decompiled game as a library, and clean reimplementations that read the user's own game files. Use when the user wants to combine two games, bring an enemy, mechanic or world from one game into another, or rebuild a game's runtime, or reimplement the guest's rules headless inside a real host.

This is the description in the skill's own SKILL.md, written by its author, not by SkillCheatSheet.

Repository
rehan-remade/universal-modder
Folder
skills/mashup-mods
License
MIT
GitHub stars
9,634
SKILL.md lines
177
Other files
1

Add mashup-mods to your agent

npx skills add rehan-remade/universal-modder --skill mashup-mods

The command uses the open skills CLI. A skill is instructions and scripts your agent will follow, so read it first: open the folder on GitHub at the commit that was scored.

Labelled for

More skills from rehan-remade/universal-modder

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  3. reverse-engineering

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  7. publish-mod

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  8. asset-pipeline

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All skills in rehan-remade/universal-modder

Scores come from a snapshot of 300 public GitHub repositories taken on 12 November 2026. Every score is the result of fixed checks run by code; no AI is involved. How scoring works.